ilan sevilla

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Shadow Cat Alley

 Team Project: 6 People

Production Time: 9 Week

Gameplay

Personal Role:

  • Art Director
    • Established the overall art style and made sure that art style was consistent across everyone work.
  • Environment Concept Artist
    • Created the general concept for the environment, level design, and level progression.
  • Lead Animator  
    • Hand animated the main characters movements.

Description:

2.5D  Adventure Platformer

Story: A lonely alley cat is suddenly cursed by a mysterious shadow demon. Using an evil form of magic, the demon split the cat and his shadow into two separate entities.   Cursed with the split of his being, he must use this new-found power to traverse his way through an environment where the rules of physics have been changed. Shadows now pose as physical objects and barriers, but unlike normal objects, shadows change in size depending on their location from the light sources.

 

Environmental Concept Art:

concept

 

background

cover_art

bad guy takes a shadow.jpg

Animation:

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