ilan sevilla

Online Portfolio

Astro King

QUick Pitch

Blast your way through dynamic environments as your race across the galaxy’s toughest elements.

Casual/Action/Runner

Main Roles

  • Designed game-play mechanics that encompassed the Creative Director’s vision.
  • Adjust and balance player movement, controls and collectibles.
  • Established pricing for unlockable ships and levels with in game currency tp maintain a balanced progression. 
  • Implemented all art assets into the game engine.   
  • Coded game play mechanics and all the menu systems. 
  • Implemented SDKs to run in game ads. 
  • Designed 15 levels with a unique aesthetic and game play style with the provided assets from the 3D modeler. 

Sub-Roles

  • Designed and created a variety of 3D environment assets to be used as obstacles/decoration.
  • Optimized art assets to assure smooth gameplay.
    • 3D models
    • Textures
    • Images 

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